Scale
What scales are you practiced and unpracticed with?
Kinds of Errors
What kinds of errors do your designs tend to have?
- People can't even get through it
- Or it's no fun
Skills
Game Design Skills
8 Ways Your Game Could Suck
Values-based design skills
- Naming suppressed values
- Anticipating suppressed values (Hard Steps and Crowding Out)
Structural design skills
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Seeing social design possibilities
Market and mechanism design skills
- Anticipating perverse incentives and failure modes
- Modeling incentives, equilibria, etc
Legitimation process design skills
- Recognizing justification formats
- Recognizing individual coherence + social incoherence patterns