Agile, roguelike fighter.
Attack — 0s cooldown, 0 mana, 15 damage
PROC: Charged Attack — 100 damage
Dash — 0s cast, 10s cooldown, 10 mana, 0 damage
Dash forward in a direction. Killing a monster resets the cooldown.
Ghost — 0s cast, 3m cooldown, 25 mana, 0 damage
Movement speed is greatly increased for 20s and killing monsters extends the duration for 2s.