Open the Settings for Controller Editor by clicking on DreadTools > Scripts Settings > Controller Editor from the top toolbar.


Defaults

Transition

Set the default settings of newly created Transitions.

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State

Set the default settings of newly created States.

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Other

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Behaviour

Alternate Double Click

Switch Double Click and Ctrl + Double Click’s behaviour

When this is enabled:

Double Click a State to being Multi-Transitioning from Animator Nodes

Double Click the graph to create a New Animator States

Ctrl + Double Click to revert to original Double Click, such as to open BlendTrees or Sub-State Machines

When this is disabled:

Ctrl + Double Click a State to being Multi-Transitioning from Animator Nodes

Ctrl + Double Click the graph to create a New Animator States

Auto Reverse Mode

Reverse Animator Transitions should also reverse the condition mode when enabled.

Legacy Dropdown

Reverts to the Unity Legacy Dropdown rather than using the Controller Editor dropdown style.

Show Layer Index

Displays the Layer Index in the Animator Layers View.

Show Motion Name

Displays the Motion Name on Animator States.

Show Motion Icon

Displays the Motion Icon on Animator States.

Show State Coordinates

Displays the coordinates of the state and its editing on Animator States.

Show State Indicators

Shows you an icon for the Write Defaults setting of the state and whether it has StateMachine Behaviorus on Animator States.

Hide Inactive Indicators

Hides indicators that are not active (faded).

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Cosmetic

Cosmetic Modules must be set to Enabled in order to have an effect.

Transition Colors

Normal Transition: Standard Transition between two nodes.

Entry Transition: The default Transition going from Entry to the Default Layer State.

Selected Transition: The Transition currently selected.

Base Transition: Transitions going from Entry to any non-default state.

Graph Colors

Background: Select either a color or an image to set as your animator background.

Minor Line: Select a color for each small line on the animator grid.

Major Line: Select a color for each 11th line on the animator grid.

Node Colors

State Node: Node for Standard States

Machine Node: Node for Sub-State Machines

Default Node: The Default Layer State in any given layer, with an Entry Transition going to it

AnyState Node: Node for AnyState

Entry Node: Node for Entry

Exit Node: Node for Exit

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Footer

Auto-Updater

Click the circular arrow icon to check for new updates to Controller Editor. This also automatically checks once per day.

Red Exclamation Point: New Update Exists, click to download latest version

Green Check Mark: Current version is the latest

Auto Authorize

Enable to verify your license as soon as it’s required.

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