1. Purpose

The save system preserves the full runtime state of a BP_DiggableArea, including:

After loading, the volume must visualli and logically match the saved data.

2. Data Structure

All area data is stored inside FDiggableVolumeSaveData

2.1 Stored Fields

Volume identity

Terrain State

Exposed Items

3. Methods / Blueprints

This plugin exposes two Blueprint-callable methods intended to be the main public API for saving and loading a BP_DiggableArea.