Root Motion Cleaner + Extractor
Notion Properties
| Field |
Value |
| Tool |
Root Motion Cleaner + Extractor |
| Package |
Create: Animation & Modeling |
| Category |
Animation |
| Status |
Live |
| Last Verified Unity |
2021.3.45f2 |
| Script |
Assets/EQLabs/Editor/Create_AnimationModeling/RootMotionCleanerExtractor.cs |
Purpose
Cleans noisy root-motion curves, can recenter drift, and exports cleaned plus in-place clip variants with root-path suggestion, import guidance, and before/after cleanup metrics so root-motion libraries are easier to trust and ship.
Menu Path
EQLabs/Creation/Animation/Root Motion Cleaner + Extractor
Who It Helps
- Animators
- Technical animators
- Gameplay animators
- Animation pipeline support
How to Use (Step-by-Step)
- Open Root Motion Cleaner + Extractor from the Animation menu and add the clips you want to process, or create/load one of the included starter settings assets first.
- Enter the root transform path if the motion lives on a specific animated transform instead of the clip root, or use
Suggest Root Path when the animated driver is unclear.
- Read the path/import guidance surface before processing so clips with missing editable curves can be corrected instead of exported blindly.
- Set the smoothing half-window, recenter option, vertical-motion handling, and whether an in-place variant should also be exported.
- Run the cleaner to generate cleaned clips and optional in-place variants in the generated Animation folder.
- Review the before/after travel, drift, deviation, and vertical-range summaries before replacing any production clips.
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