Experienced Technical Artist with a demonstrated history of working in the AAA video game industry. Skilled in Unreal Engine 4, Unity, Houdini, C#, C++, Python, and HLSL/GLSL. Strong arts and design professional, focused on engine tooling, rendering techniques, material and shader work, and procedural content.

📧 [email protected] 🐦 @RyanDowlingSoka 🔗 linkedin

RyanDowlingSoka-Resume-2022.pdf


Games

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Gears 5: Hivebusters

2020 - Senior Technical Artist


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Gears Tactics

2020 - Senior Technical Artist

Microsoft Studios - The Coalition


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Gears 5

2019 - Senior Technical Artist

Microsoft Studios - The Coalition


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Gears of War 4

2016 - Technical Artist

Microsoft Studios - The Coalition


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Gears of War Ultimate Edition

2015 - Technical Artist

Microsoft Studios - The Coalition


👩🏻‍💻 Work experience

Lead Technical Artist

Microsoft Studios - The Coalition*, Vancouver – (March 2021 - Present)*

Lead Technical Artist at The Coalition. Engine, rendering, content, tools, prototyping, project management, UI, Fluid Ninja integration, Unreal Engine 5 integration. Manager and primary content creator of a small team of technical artists working with all disciplines to deliver creative and artistic vision.