Experienced Technical Artist with a demonstrated history of working in the AAA video game industry. Skilled in Unreal Engine 4, Unity, Houdini, C#, C++, Python, and HLSL/GLSL. Strong arts and design professional, focused on engine tooling, rendering techniques, material and shader work, and procedural content.
📧 [email protected] 🐦 @RyanDowlingSoka 🔗 linkedin
RyanDowlingSoka-Resume-2022.pdf
2020 - Senior Technical Artist
2020 - Senior Technical Artist
Microsoft Studios - The Coalition
2019 - Senior Technical Artist
Microsoft Studios - The Coalition
2016 - Technical Artist
Microsoft Studios - The Coalition
2015 - Technical Artist
Microsoft Studios - The Coalition
Microsoft Studios - The Coalition*, Vancouver – (March 2021 - Present)*
Lead Technical Artist at The Coalition. Engine, rendering, content, tools, prototyping, project management, UI, Fluid Ninja integration, Unreal Engine 5 integration. Manager and primary content creator of a small team of technical artists working with all disciplines to deliver creative and artistic vision.