Resources are used to pay the costs of ⭕ actions, and the upkeep on ongoing payments for certain actions and for most buildings. Resources are never stockpiled, but instead they represent represent the available materials, food or spending power of a Realm at a given moment.
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Realm - The total number of Regions controlled by a Player or NPC civilization.
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Each turn, every Ruler will update their available Resources. This will be calculated based on what a Realm controls, such as its total Attributes and its Settlements, and these values may be reduced by Upkeep costs or loss of control over Locations or Regions.
These resources represent both what a Realm needs to survive as well as to thrive.
🪙 Wealth - The financial power a Realm has.
🪵 Materials - The available building materials in a Realm.
🌾 Food - The amount of sustenance in a Realm.
All of these Resources are calculated based on the total Attributes the Realm controls.
🪙 Wealth = 2x Commerce + 1x Industry
🪵 Materials = 2x Industry + 1x Agriculture
🌾 Food = 2x Agriculture + 1x Commerce
These resources represent more abstract concepts that represent political power or weakness.
💠 Influence - A measure of the political and cultural power of Realm.
⚔️ Might - The strength and combat prowess of a garrison or army.
All Special Resources have unique calculations.
💠 Influence = +2 for every Major Settlement +1 for every Minor Settlement controlled by the Realm.