Cinematic Lighting Techniques

Marmoset Rendering

VRay Render Settings in Pictures


Rendering is the process of the render engine taking the inputs (meshes, textures, rigs and animations), calculating their combinations and lighting inputs, and displaying the resulting images (or series of images or simulations). For the purposes of games rendering, make sure to read the following resources closely. You will not find better explanations (at the time of this writing).

Simon Schreibt - Render Hell

Unreal Engine 4 Rendering Overview For Artists

Physically Based Rendering: From Theory to Implementation

Common render engines include:

Non-Games

Games