Rulers is played across a map of your own creation. This map in Rulers is split into Regions. Each Region represents an area of control on the map. Regions can be any shape or size, and do not have to follow a uniform pattern.
The gamemaster is free to determine the number of Regions that are in the game.
We recommend this process to determine the number of Regions your map should have:
For example, in a game with 4 players there would be 8 Regions: 4 player Realms, 2 NPC Realms, and 2 Wild Regions.
For a game where the players start as more powerful civilizations, consider giving them 2 Regions at the beginning of the game.
For a game with more faction intrigue, consider having 2 NPC Realms for every Player Realm, with 2 of those NPC Realms being larger than the rest, controlling 2-3 Regions instead.
For a game with more exploration, consider having more Wild Regions than both Player and NPC Realms combined.
<aside> 📜 Realm - The total number of Regions controlled by a Player or NPC civilization.
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Keep in mind that the more Regions there are on your map, the longer it will take for diplomatic envoys and marching armies to travel from one Region to another. Keep players close to each other and to NPCs so that they can interact with one another!
Each Region is comprised of 4 Locations. These locations do not have to be geographically mapped, or considered the same size. A Location is an abstract “node” that is contained within a Region. For simplicity, you may refer to them as North, South, East and West.