Welcome to the ReadyPlayerMe pre-release overview. ReadyPlayerMe is a platform for creating personal 3D avatars for games and VR and providing persistent identity across virtual worlds.

The future of online communication is dominated by virtual worlds.

1. Business model

Consumer-facing applications: revenue share from the sales of customization assets for the avatar. Creating the avatar and basic customization items are free, users pay for premium items.

B2B applications: contact us.

2. Platform technical overview

The platform consists of two core components.

  1. Web interface for avatar creation and customisation.

  2. Unity SDK for visualising avatars in-game. Unreal Engine SDK will be available at a later date.

To jump directly into how the avatars look like, go to avatar styles.

The web interface allows anyone to create an avatar from a mobile or desktop browser without installing additional software. This is the core user facing functionality of the platform.

After taking a selfie or picking an existing photograph from your device, a personal 3D avatar is generated. You can further customise the avatar's appearance with different cosmetic options. For more information about available customisation options please see customisation or styles for currently supported avatar visual styles.

The Unity SDK allows importing the avatar created on the web into your game or application. Based on a unique avatar key (such as a temporary login code used in two-factor authentication systems i.e. "engross-mould-corn") avatar data is fetched and avatar is spawned into Unity scene. For more information how avatar is created client (game) side and its specifications, please see avatar creation in Unity SDK.