Creative Human Agency in XR-AI

Annotated list: https://docs.google.com/document/d/1kv5LVgscuqvObL6_kEopbprM0Bv_aUm6dWXwMVySe3I/edit?tab=t.0

Early foundations (before 1980s)

Engelbart, Douglas C. "Augmenting human intellect: A conceptual framework." Strategic Research Institute, 1962. https://api.taylorfrancis.com/content/chapters/oa-edit/download?identifierName=doi&identifierValue=10.4324/9781003230762-3&type=chapterpdf

Engelbart, Douglas C. "Toward augmenting the human intellect and boosting our collective IQ." Communications of the ACM 38, no. 8 (1995): 30-32. https://dl.acm.org/doi/pdf/10.1145/208344.208352

Papert, Seymour A. Mindstorms: Children, computers, and powerful ideas. Basic Books, 1980.

Licklider, Joseph CR. "Man-computer symbiosis." IRE Trans. Human Factors in Electronics, no. 1, pp. 4–11, 1960. http://cmapspublic2.ihmc.us/rid=1SYWT9889-6BM9HX-3GVD/Licklider - Man-Computer Symbiosis.pdf

Storm, Hans Otto. "Eolithism and Design." Outlook (1971).

Bush, Vannevar. "As we may think." The atlantic monthly 176, no. 1 (1945): 101-108.

Pask, Gordon. An Approach to Cybernetics. Radius/Hutchinson, 1961.

Last 6 years: Human-AI in AI research community

Jiang, Tingting, Zhumo Sun, Shiting Fu, and Yan Lv. "Human-AI interaction research agenda: A user-centered perspective." Data and Information Management 8, no. 4 (2024): 100078. https://www.sciencedirect.com/science/article/pii/S2543925124000147

Hemment, Drew, Dave Murray-Rust, Vaishak Belle, Ruth Aylett, Matjaz Vidmar, and Frank Broz. "Experiential AI: Between arts and explainable AI." Leonardo 57, no. 3 (2024): 298-306.

Raees, Muhammad, Inge Meijerink, Ioanna Lykourentzou, Vassilis-Javed Khan, and Konstantinos Papangelis. "From explainable to interactive AI: A literature review on current trends in human-AI interaction." International Journal of Human-Computer Studies 189 (2024): 103301. https://www.sciencedirect.com/science/article/pii/S1071581924000855

Shneiderman, Ben. "Human-centered artificial intelligence: Three fresh ideas." AIS Transactions on Human-Computer Interaction 12, no. 3 (2020): 109-124. https://search.proquest.com/openview/3f04b6e386a11fdc891ac0f75108b751/1?pq-origsite=gscholar&cbl=4990210

Tankelevitch, Lev, Elena L. Glassman, Jessica He, Aniket Kittur, Mina Lee, Srishti Palani, Advait Sarkar, Gonzalo Ramos, Yvonne Rogers, and Hari Subramonyam. "Understanding, Protecting, and Augmenting Human Cognition with Generative AI: A Synthesis of the CHI 2025 Tools for Thought Workshop." arXiv preprint arXiv:2508.21036 (2025).

Xu, Feiyu, Hans Uszkoreit, Yangzhou Du, Wei Fan, Dongyan Zhao, and Jun Zhu. "Explainable AI: A brief survey on history, research areas, approaches and challenges." In CCF international conference on natural language processing and Chinese computing, pp. 563-574. Cham: Springer International Publishing, 2019. https://www.researchgate.net/profile/Feiyu-Xu/publication/336131051_Explainable_AI_A_Brief_Survey_on_History_Research_Areas_Approaches_and_Challenges/links/5e2b496f92851c3aadd7bf08/Explainable-AI-A-Brief-Survey-on-History-Research-Areas-Approaches-and-Challenges.pdf

Industry view: Maslej, Nestor, Loredana Fattorini, Raymond Perrault, Yolanda Gil, Vanessa Parli, Njenga Kariuki, Emily Capstick et al. "Artificial intelligence index report 2025." arXiv preprint arXiv:2504.07139 (2025).

AI Policy

European Parliament and the Council of the European Union, Artificial Intelligence Act, Regulation (EU) 2024/1689, 2024.

UNESCO, Recommendation on the Ethics of Artificial Intelligence, 2021.

Focus: “Human-in-the-loop”

Zanzotto, Fabio Massimo. "Human-in-the-loop artificial intelligence." Journal of Artificial Intelligence Research 64 (2019): 243-252.

Wu, Xingjiao, Luwei Xiao, Yixuan Sun, Junhang Zhang, Tianlong Ma, and Liang He. "A survey of human-in-the-loop for machine learning." Future Generation Computer Systems 135 (2022): 364-381.

Chai, Chengliang, and Guoliang Li. "Human-in-the-loop Techniques in Machine Learning." IEEE Data Eng. Bull. 43, no. 3 (2020): 37-52.

Industry view: Google Cloud, “What is Human-in-the-Loop (HITL) in AI & ML?,” 2025. Online.

Humanities/Arts Critiques of AI

Morozov, Evgeny. “The AI We Deserve,” Boston Review, vol. 49, no. 4, 2024. https://www.bostonreview.net/forum/the-ai-we-deserve/

Eno, Brian. “AI’s Walking Dog: A Response to The AI We Deserve,” Boston Review, vol. 49, no. 4, 2024.

Chiang, Ted. "Why AI isn’t going to make art." The New Yorker31 (2024). https://www.newyorker.com/culture/the-weekend-essay/why-ai-isnt-going-to-make-art

Hemment, Drew, Cory Kommers, Ruth Ahnert, Maria Antoniak, Glauco Arbix, Vaishak Belle, Steve Benford et al. "Doing AI differently: rethinking the foundations of AI via the humanities." (2025). https://www.turing.ac.uk/news/publications/doing-ai-differently

McCormack, Jon, Patrick Hutchings, Toby Gifford, Matthew Yee-King, Maria Teresa Llano, and Mark D’inverno. "Design considerations for real-time collaboration with creative artificial intelligence." Organised Sound 25, no. 1 (2020): 41-52. https://www.cambridge.org/core/services/aop-cambridge-core/content/view/D14EFAAB865FF356E475353C75245CE2/S1355771819000451a.pdf/div-class-title-design-considerations-for-real-time-collaboration-with-creative-artificial-intelligence-div.pdf

Agre, Philip E. "Toward a critical technical practice: Lessons learned in trying to reform AI." In Social science, technical systems, and cooperative work, pp. 131-157. Psychology Press, 2014. https://cs.pomona.edu/~michael/courses/csci190s21/papers/critical.pdf

Creativity Studies

Boden, Margaret A. The creative mind: Myths and mechanisms. Abacus, 1990.

Bateson, Patrick. "Playfulness and creativity." Current Biology 25, no. 1 (2015): R12-R16.

Benedek, Mathias, and Emanuel Jauk. "22 Spontaneous and Controlled Processes in Creative Cognition." The Oxford handbook of spontaneous thought: Mind-wandering, creativity, and dreaming (2018): 285. https://www.researchgate.net/profile/Mathias-Benedek/publication/318233009_Spontaneous_and_controlled_processes_in_creative_cognition/links/59770699aca2728d027555a6/Spontaneous-and-controlled-processes-in-creative-cognition.pdf

Cardoso, Amílcar, Tony Veale, and Geraint A. Wiggins. "Converging on the divergent: The history (and future) of the international joint workshops in computational creativity." AI magazine 30, no. 3 (2009): 15-15.

Wiggins, Geraint A. "Towards a more precise characterisation of creativity in AI." In Case-based reasoning: Papers from the workshop programme at ICCBR, vol. 1, pp. 113-120. 2001. https://www.academia.edu/download/1622010/3c3kcc4n9c1m7p6j.pdf

Wiggins, Geraint A., and Joydeep Bhattacharya. "Mind the gap: an attempt to bridge computational and neuroscientific approaches to study creativity." Frontiers in human neuroscience 8 (2014): 540.

Social Sciences and Humanities Research Council (SSHRC), “Definition of Research-Creation,” Government of Canada, 2020. Online.

Embodied Cognition

Penny, Simon. "Sensorimotor debilities in digital cultures." AI & SOCIETY 37, no. 1 (2022): 355-366. https://link.springer.com/content/pdf/10.1007/s00146-021-01186-0.pdf

Lakoff, George, and Mark Johnson. "The metaphorical structure of the human conceptual system." Cognitive science 4, no. 2 (1980): 195-208. https://www.academia.edu/download/44990160/Lakoff-Johnson-Metaphorical-Structure.pdf

XR

Lanier, Jaron. Dawn of the new everything: A journey through virtual reality. Random House, 2017.

Milgram, Paul, and Fumio Kishino. "A taxonomy of mixed reality visual displays." IEICE TRANSACTIONS on Information and Systems 77, no. 12 (1994): 1321-1329.

Herrera, Gerardo, Rita Jordan, and Lucí Vera. "Agency and presence: A common dependence on subjectivity?." Presence: Teleoperators and Virtual Environments 15, no. 5 (2006): 539-552. https://www.academia.edu/download/48307384/Agency_and_Presence_A_Common_Dependence_20160825-25594-1rs43kq.pdf

Tang, Yiliu, Jason Situ, Andrea Yaoyun Cui, Mengke Wu, and Yun Huang. "LLM Integration in Extended Reality: A Comprehensive Review of Current Trends, Challenges, and Future Perspectives." In Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems, pp. 1-24. 2025. https://dl.acm.org/doi/pdf/10.1145/3706598.3714224

M. Lombard and T. Ditton, “At the heart of it all: The concept of presence,” Journal of Computer-Mediated Communication, vol. 3, no. 2, pp. 0–0, 1997.

Live / Exploratory Coding

Rein, Patrick, Stefan Ramson, Jens Lincke, Robert Hirschfeld, and Tobias Pape. "Exploratory and live, programming and coding: a literature study comparing perspectives on liveness." arXiv preprint arXiv:1807.08578 (2018). https://arxiv.org/pdf/1807.08578

Victor, Bret. "Explorable explanations." Online. http://worrydream. com/ExplorableExplanations (2011).

Roberts, Charlie, and Graham Wakefield. "Tensions and Techniques in Live Coding Performance." (2018): 293-317. https://www.researchgate.net/profile/Graham-Wakefield/publication/320738083_Tensions_Techniques_in_Live_Coding_Performance/links/5a9fd064a6fdcc22e2cbeb79/Tensions-Techniques-in-Live-Coding-Performance.pdf