Adding PCG

Place any of the PCG volumes into the scene. Adjust the scale accordingly.

image.png

image.png

Add spline area. Enter Modeling mode

image.png

If you do not see Modeling section, make sure that plugin Modeling Tools Editor Mode is enabled.

image.png

image.png

image.png

Draw the closed spline. Press Accept.

image.png

Check what tag is used in selected PCG graph. In this case it’s pcg_spline_bushes.

image.png

Add the same tag to the spline

image.png

image.png

After adding the tag, bushed should spawn inside of the spline.

image.png

You can adjust the density parameters inside PCG Component