Privacy Policy for SwitchMatch
Last updated: January 13, 2026
This Privacy Policy explains how Harun Gultekin ("we," "us," or "our") collects, uses, and shares information when you use our mobile game, SwitchMatch (the "Service").
By using the Service, you agree to the collection and use of information as described in this policy.
1. Information We Collect
1.1. Information You Provide
- User Name / Nickname: When you use the leaderboard feature, you may enter a custom display name. This name is visible to other players on the public leaderboard.
- Customer Support: If you contact us for support, we may collect your email address and message content to assist you.
1.2. Automatically Collected Information
The Service uses third-party services that may collect information to identify you or your device, including:
- Device Information: Device model, operating system version, and unique device identifiers (e.g., IDFA on iOS, Advertising ID on Android).
- Gameplay Data: Scores, game progress, and unlockables (saved via Cloud Save).
- Log Data: IP address, crash reports, and system activity.
2. Third-Party Services
We use the following third-party services to operate the game, manage data, and display advertisements. Each provider has its own privacy policy governing how they use your information.
- Unity Gaming Services (UGS): We use Unity to manage player authentication (Anonymous Sign-in), Cloud Save (to sync your progress), and Leaderboards. Unity collects device data to provide these services.
- Unity Ads / AppLovin: We may use advertising services to display ads (e.g., Rewarded Videos for revives). These services may collect data to show personalized advertisements.
3. How We Use Your Information
We use the collected information for the following purposes:
- Game Functionality: To save your high scores, restore your progress, and display your rank on leaderboards.