Fact Sheet

Steam Announce Date: Nov 30th, 2022

Release Date: 2023

Platforms: Primary PC

Engine: Unreal Engine

PC: Steam Other stores TBD

Console: TBD Developer: John Van Kirk / Jay Van Kirk Location: West Palm Beach, FL / Washington, DC Publisher: Self


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Contacts: General/Business: Lockbowgames.contact@gmail.com Press: Lockbowgames.contact@gmail.com

About the Game

Monstrous Realms is a Grand Strategy-Tactical RPG hybrid in a medieval fantasy world. Govern your kingdom, commanding heroes and monsters to conquer the continent. Promote and customize your heroes through branching classes/jobs, while evolving your monsters to unlock their true potential. Victory is grasped through warfare, research, city development, diplomacy, trade, dungeon delving, item crafting, and unit customization.

Promote and customize your heroes through branching classes/jobs, while evolving your monsters to unlock their true potential.

Create armies of powerful monsters to impose your will on the continent. Use strategic abilities to turn the battle in your favor.

Explore mysterious dungeons in search of powerful artifacts to create the ultimate fighting force.

Research and craft a variety of weapons and armor to enhance your units in combat. Develop patterns to make your loadouts quicker and easier.

Heroes can be revived; defeated monsters face permanent death. Level up and customize your characters in a variety of ways with structured and randomized upgrade options.

The Grand Strategy Mode allows the creation of endless procedural worlds to explore and conquer.

The Campaign Mode provides a handcrafted world with a far-reaching story about power, control, and the lengths the powerful will go to maintain their dominance.


Reaching back centuries, among each generation of humankind, an elite group is born from their ranks: the Ascendents, those who wield great power, can be brought back from death and can control armies of monsters. Ascendants govern nations. With the power to control monsters, their might overtakes armies. This power is known as Dominion.

After a weapon that can kill “immortals” is unleashed, war erupts across the land. Ascendants control monsters as disposable tools, forcing them into the jaws of human conflict.

War, kidnapping, torture, murder. To what lengths will Ascendents go to preserve their “immortality?” In the chaos of war, who will become the real monster?

About the Developer

Monstrous Realms is being developed by John and Jay Van Kirk. John and Jay are brothers who have been making and playing games their whole life. John has always been a fan of strategy games of all types, from early PC gems like Master of Orion 2 to console tactical RPGs like Final Fantasy Tactics. Jay has always been a fan of console RPGs, with early tactical RPGs like Shining Force II being of particular importance.

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Exploring an area in the campaign.

Exploring an area in the campaign.



Key Art