Summary

Bunch brings people together through the games they love, when they are physically apart. It allows people to group video chat while playing their favorite multiplayer games with friends.

In this very difficult time, people in social isolation are looking for ways to stay connected with loved ones. Due to this growing pain; Bunch started seeing rapid adoption across many countries over the past week - and went global in the span of a few days.

On March 17, 2020 Bunch was not listed on any category or country; but now Bunch broke into the top 20 social apps in 17 countries, top 100 social apps in 35 countries and top 100 free apps in the entire app store in 10 countries on the Apple App Store. People now open Bunch millions of times a month; and spend over 1.5M minutes talking to friends on the app, where they spend 80% of their time playing games.

Please review the brief slide below to see more about how Bunch works:

https://app.ludus.one/9d63e13a-3e0e-438d-b1f0-a4ffd6ecf785

About the Company

Bunch is founded by Selcuk Atli, Jason Liang and Jordan Howlett. With offices in New York and Toronto, Bunch is funded by Tencent, Supercell, Riot Games, Miniclip, London Venture Partners, Founders Fund and more.

Social Media:

Recent Coverage

Articles

Growth Stats as of March 22, 2020

<aside> 🎮 Total number of game sessions and hangouts grew by 50x over the last 2 weeks

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<aside> 🙀 Average number of daily game sessions per user grew by 75% over the last 2 weeks

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<aside> 🤙 Total time spent in hangouts grew 25% day over day over the last 2 weeks

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<aside> 😻 Number of times people hangout with friends every day grew by 30% over the last 2 weeks

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