(30 March till 1 April 2021)
Feedback from students (Dutch)
30/03/2021
During the assessments I did not receive many things that I could possibly work on so I will start with VR. I found a video explaining how to get started with a VR game and I would like to take these 2 upcoming days to make a little tech demo where the player is in a small room with some objects they can throw or even interact with (guns, computer, etc.), how far I will get with this is thus far unknown because of my lack of experience with VR but I will try my best.
The video/tutorial I will use is this one:
https://www.youtube.com/watch?v=gGYtahQjmWQ
It looks the most updated and perfect for a small-scale VR game. I will start on it on the 31st of March 2021, which is tomorrow, as of the time of writing this. I am extremely excited to finally work on my first VR 'game' and just hope that it will be done before the 1st of April 16:00 cest, but only time will tell.
31/03/2021
I found 2 people that had the same interest that I had and found a tutorial from the same person, although outdated. We agreed to work together and use my tutorial since it's newer and less outdated. After joining them they told me they already started on the first video, so some setup was already done. We all did 1 video, 1 person did the basic setup, I made the hands appear (for oculus only, hands/controllers) and I made some extra objects like a gun and a tennis racket and the last person did the third video which was about a teleportation system.
This is the scene that I made, the ball and table were already there, but the other objects I made myself. I decided to keep the models fairly simple since this is merely a test demo for which we had roughly a day and a half

For extra context, I will explain what the objects are:
The orange ball is supposed to be a basketball, meaning it is a simple sphere with a bouncy material that should make it bounce around the cubicle.
The white L is supposed to look like a gun, will fire bullets into the direction it is facing.
The black and blue bat looking thing is the tennis racket and the yellow cube will spawn in the balls, the balls are not affected by gravity, so the point is to spawn in a ball and use the tennis racket to swing them away, it is very satisfying in my personal opinion. I got this idea after messing up the gun, making the gun's bullets hover in mid-air, hitting them away was quite fun so I decided to add this small combination of objects.
For this project we used the oculus stuff from the unity asset store (which we actually downloaded from the link in the description of the tutorial's video) and we used the XR packages (XR Interacftion Toolkit (Preview) and XR Plugin Management and Oculus XR Plugin).