(1 t/m 5 februari 2021)
I worked with a group of 5 people (myself included)
I worked with 2 developers (Adam F (Sweden) and Tim G (Netherlands)) and 2 artists (Alice R (Sweden) and Timothy B (Netherlands))
Developers:
Adam Forsell - Sweden
Justin Comans - Netherlands
Tim van der Geest (music)
Artists:
Alice Persdotter Rydberg - Sweden
Timothy ter Burg - Netherlands
The game we made was called Patient 0.
'Patient 0' is about the first Zombie, the unfortunate victim of a military experiment, and how it tries to escape to infect the rest of humanity. The facility where they're being held is full of soldiers blocking its way and at the end waits a large locked door. To get past them the player can decide to sneak past or to infect them, making them fight other soldiers for you. To open the door and escape, the player will need to collect all four keys kept in the many different rooms.
This project was made in two and a half days during the 'International Educations Game Jam' and was a collaboration between students from both the Netherlands and Sweden.
link to game: https://denalice00.itch.io/patient-0
link to gameplay video: https://youtu.be/MmPXtomTgvo
Code snippets will be shown after the Jam is over to show full final code.
Day 1: