Curse of Lycanthropy

Altered normal form:

You gain 10 spaces of Darkvision and vulnerability(1) to silvered weapons.

Lycanthrope form:

Once per day you can spend 1AP to willingly enter lycanthrope forma bipedal man-beast hybrid that retains your class features, spellcasting ability and equipped items. The transformation lasts for 1 hour. While in lycanthrope form the following affects apply:

Loosing Control when Bloodied:

You control you lycanthrope form until you gain the bloodied condition. Upon gaining the bloodied condition you must make a CHA save against your Curse DC. Failure: GM decides whether each of your turns is spent fleeing from or attacking the nearest creature. You may repeat the save to regain control at the end of each of your turns.

Reverting back:

As long as you are in control you can end your transformation for 1AP, but you are incapacitated (you cant move, spend AP or speak) until the transformation completes at the end of your next turn.

Maintaining Control of the Curse:

Your Curse DC starts at 10. Your Curse DC cannot go lower than 8 or higher than 20.

Things that increase you Curse DC

Things that decrease your Curse DC