Assuming a class named Class:
type *ptr = &Class::member; // Point to static members onlytype Class::*ptr = &Class::member; // Point to non-static Class membersFor pointers to non-static class members, given the following two definitions:
Class instance;
Class *p = &instance;Pointers to Class member variables
ptr = &Class::i; // Point to variable i within every Classinstance.*ptr = 1; // Access instance’s ip->*ptr = 1; // Access p’s iPointers to Class member functions
ptr = &Class::F; // Point to function ‘F’ within every Class(instance.*ptr)(5); // Call instance’s F(p->*ptr)(6); // Call p’s F