To use the custom dimension effect, create a standard dimension and set the effects in your dimension type file to:
"effects": "corewithstuff:space_effects"
Dimensions that use this effects will not have world border.
What this does
This setting essentially turns your dimension into a void by disabling the following features:
- Weather Events: No rain or thunder will occur.
- Daylight Cycle: The time of day will not progress normally.
- Sky Elements: Removes the sun, moon, and clouds.
To register a planet, you need to create a JSON file at data/corewithstuff/cws_planets/planetname.json
- dimension: The ID of the dimension the planet belongs to.
- hologram_in_dimension: The dimension where the planet's hologram will actually show up.
- planet_texture: The texture used for the planet's surface.
- wormhole_texture: The texture for the wormhole (uses the end portal texture by default).
- rings: Add this if you want your planet to have rings. You can use these directions:
up, down, north, south, east, west, or diagonal.
- planet_location: Where the planet sits in the hologram dimension.
- planet_size: How big the planet is.
- gravity_multiplier: Changes the gravity.
1.0 is normal Earth gravity, while 28.0 is like the Sun.
- has_oxygen: Set to true if players can breathe naturally there.
- has_radiation: Set to true if the dimension is radioactive.
- has_acid_rain: Turns on acid rain for the dimension.