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unity project design sample

Get started on your guided project

4.What is rendering?

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5.What are render pipelines?

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6.Choose a render pipeline

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7.Create a new URP project

Develop your critical evaluation skills

6.Try the decision-making framework

Shaders and materials

Explore meshes and rendering

Explore shaders

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Manage materials in a project

Automatic material upgrade for URP

Several other materials in this project are also broken so that we can demonstrate URP’s built-in tool to convert broken materials.

1. Open the folder Assets > CreativeCore_Shaders > Materials > Standard to view the materials that use the Built-In Render Pipeline’s Standard Shader. If you select any of these materials, you will notice the magenta colored preview in your Inspector window.

2. From the main menu in the Unity Editor, select Edit > Render Pipeline > Universal Render Pipeline > Upgrade Project Materials to UniversalRP Materials.

3. A popup will ask you to confirm that you have a backup of your project. You haven’t done much here yet, so don’t worry about it. Select Proceed. The materials will turn from magenta to their normal colors.

This feature is available in Unity projects that use the Universal Render Pipeline. Remember this trick when you are importing packages of assets that were developed in another render pipeline or when you are converting a project from a different render pipeline to URP.

Simulate solid surfaces

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Create translucent and transparent effects

Shader Graph

https://learn.unity.com/tutorial/get-started-with-shader-graph?uv=2020.3&pathwayId=61a65568edbc2a00206076dd&missionId=619f9b6cedbc2a39aabd7b1e#619cb81eedbc2a209c88c58f

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Lighting

Unity 的全局照明系统

Baked Global Illumination 系统包括:

Realtime Global Illumination 实时全局照明系统包括:

Creative Core路径使用的通用渲染管线 (URP)不支持实时全局照明系统。

The Progressive Lightmapper

天空盒

https://learn.unity.com/tutorial/configure-the-directional-light-and-skybox?uv=2020.3&pathwayId=61a65568edbc2a00206076dd&missionId=61a106efedbc2a5554f0dcba#619cce89edbc2a14f503f01e

Skybox着色器有两类:

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颜色空间

Color space

阴影

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光照烘焙选项

错误排查

https://learn.unity.com/tutorial/refine-and-troubleshoot-the-indoor-scene?uv=2020.3&pathwayId=61a65568edbc2a00206076dd&missionId=61a106efedbc2a5554f0dcba#

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反射

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