◆ Summary
| Game |
Dungeons & Dragons 5E |
| Created |
December 2025 |
| Description |
D&D Christmas one shot with Lyra and fellow Voidlings |
| Name |
(Rude) Olf |
| Class & Level |
Monk, level 3 |
| Way of the Long Death |
|
| Background |
|
| Age & Race |
~300yo |
| Rock Gnome |
|
| Alignment |
Lawful Neutral |
| Summary |
|
| Party |
Class |
Race |
Player |
Summary |
| DM |
- |
- |
Lyra |
|
|
|
Gnome |
Mia |
|
|
|
Gnome |
Melody |
|
|
|
Gnome |
Ambrosia |
|
|
|
Gnome |
Lady |
|
◆ Character Page
| PROFICIENCIES |
+2 |
| Armour |
— |
| Weapons |
Simple weapons, shortswords |
| Tools |
Tinker Tools (Rock Gnome) |
| Disguise Kit (Monk) |
|
| Saving Throws |
Strength |
| Dexterity |
|
| Skills |
History (Monk, he’s old) |
| Insight (Monk) |
|
| EQUIPMENT |
|
| **Squeaky Hammer-Toy |
|
| (Greatclub)** |
1d8 bludgeoning |
| Two-handed |
|
| Ammunition |
◇10x darts |
| Dungeoneer's Pack |
◇A Backpack |
| ◇A crowbar |
|
| ◇A hammer |
|
| ◇10x pitons |
|
| ◇10x torches |
|
| ◇A tinderbox |
|
| ◇10x days of rations |
|
| ◇A waterskin |
|
| ◇15m of rope |
|
| Tinker Tools |
These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. |
| Disguise Kit |
This pouch of cosmetics, hair dye, and small props lets you create disguises that change your physical appearance. Proficiency with this kit lets you add your proficiency bonus to any Ability Checks you make to create a visual disguise. |
| STRENGTH |
DEXTERITY |
CONSTITUTION |
INTELLIGENCE |
WISDOM |
CHARISMA |
| +3 |
+2 |
-1 |
-1 |
-1 |
-3 |
| (16) |
(14) |
(12) |
(8) |
(9) |
(5) |
| ARMOUR CLASS | 11
| (10 +DexMOD +WisMOD |
10+2-1) |
| HP |
(1d8+ConMOD) |
| Ki points |
3 points |
| Unarmored Defense | AC while wearing no armour: 11
| (10 +DexMOD +WisMOD |
10+2-1) |
| Martial Arts |
1d4 damage on unarmed strike |
| Can be used a bonus action |
|
| Ki |
Ki save DC = 9 |
| (8 +proficiency bonus +WisMOD |
8+2-1) |
Flurry of Blows: Immediately after you take the
Attack action on your turn, you can spend 1 ki point to make two unarmed strikes as a bonus action.
Patient Defense: You can spend 1 ki point to take the Dodge action as a bonus action on your turn.
Step of the Wind: You can spend 1 ki point to take
the Disengage or Dash action as a bonus action on your turn, and your
jump distance is doubled for the turn.
When you spend a ki point, it is unavailable until you finish a short or long rest, at the end of which you draw all of your expended ki back into yourself. You must spend at least 30 minutes of the rest meditating to regain your ki points. |
| Unarmored Movement | +3 meters |
| Dedicated Weapon | Squeaky Hammer-Toy (Greatclub) |
| Deflect Missiles | The damage you take from the attack is reduced by 1d10+5
(1d10 +DexMOD+level | 1d10+2+3) |
| Ki-Fueled Attack | If you spend 1 ki point or more as part of your action on your turn, you can make one attack with an unarmed strike or a monk weapon as a bonus action before the end of the turn. |
| Monastic Tradition | Long Death |
| Touch of Death | Your study of death allows you to extract vitality from another creature as it nears its demise. When you reduce a creature within 1.5m of you to 0 hit points, you gain temporary hit points equal to your WisMOD +level (minimum of 1).
Temporary 2HP |
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