The Nexus System is a centralized management hub for Palladium Powers, functioning as a transformation and utility device similar to the Omnitrix & Max Steel or BeastBoy. It allows players to organize, store, and cycle through "playlists" of Powers.
JSON Path is
data/corewithstuff/cws_nexus
JSON Template
{
"id": "omnitrix",
"storage_amount": 1,
"slot_amount": 10,
"base_nexus_power": "corewithstuff:vibratetest",
"keep_player_data": true,
"powers": {
"form_heatblast": {
"power_id": "corewithstuff:test",
"title": "Heatblast",
"description": "A magma-based transformation. You can only hold this form for 30 seconds!",
"time_limit": 600,
"transform_delay": 20,
"detransform_sound": "minecraft:block.beacon.deactivate",
"requirements": {
"items": [
{ "item": "minecraft:blaze_powder", "count": 16 },
{ "item": "minecraft:magma_cream", "count": 4 }
],
"advancements": [
"minecraft:nether/root",
"minecraft:story/mine_diamond"
],
"scores": [
{ "objective": "hero_level", "min": 5 }
]
},
"on_unlock": [
"say You have unlocked Heatblast!",
"playsound minecraft:entity.player.levelup master @p"
]
}
}
}
These commands allow for the manual management of the Nexus System Requiring operator permissions for player to use them
/cws-nexus-config <nexusId>
Opens the specific configuration interface for a Nexus. This is used to manage the internal settings and power availability for the specified ID/cws-nexus <nexusId>
Directly opens the main Nexus GUI (the transformation/playlist menu) for the player/cws-nexus-detransform <nexusId>
Instantly forces the player to revert to their base form canceling any active Nexus transformation associated with that ID/cws-nexus-unlock <nexusId> <powerId>
Forcefully grants a specific power to the player bypassing all requirements (items, advancements, etc.)/cws-nexus-lock <nexusId> <powerId>
Removes access to a specific power from the player's Nexus