Roll 1d10 and follow the corresponding Prompt below. You may reroll or ignore a Prompt if it is redundant or not applicable. The examples may assist you.
Number | Prompt | Example |
---|---|---|
1 | Describe how the characters can relax and unwind in this scene. ** | As we return home, we are invited to a banquet in our honor. The feast has all our favorite food and drink. |
2 | In this scene, introduce the aftermath of the character’s decisions. ** | As we enter the rebel base, we are told that, with the empire now toppled, each state is now competing to take power. |
3 | In this scene, introduce a new conflict. ** | We pass the graveyard. Though we killed the lich, his mummies still prowl the grounds. We will need to fight them to escape. |
4 | Describe the character’s triumphant journey as they leave. ** | We tell everyone we see that the witch is dead. Merchants give us discounts on their wares, and bards sing about our heroic deeds. |
5 | In this scene, bring back something or someone that was lost. ** | In an escape pod at the crash site, we found the townsfolk who had been abducted. Miraculously, they all survived. |
6 | Describe how you can defeat an opponent in this scene. ** | In the throne room, the mountain king looks at us angrily, since we killed all the other goblins and trolls. It’s time for us to defeat the final boss. |
7 | In this scene, describe the resolution to a conflict. ** | We help to forge a treaty, ending the feud between the creepy dolls and the action figures. |
8 | In this scene, hint at what the future may hold. ** | As we approach the delegation, we see representatives from every species. They promise that one day, the whole galaxy will live in peace. |
9 | In this scene, describe how the characters have changed. ** | As we join the family picnic, we realize that there are things more important than work. |
10 |