Mountain Avalanche

5th-level stone dragon (boost)

Initiation Time: 1 action Range: Self Duration: 1 round

You wade through your enemies like a stone giant rampaging through a mob of orcs. You crush them underfoot and drive them before you, leaving a trail of the dead in your wake.

When you initiate this maneuver, you gain extra movement for the current turn. The increase equals your speed, after applying any modifiers. You also gain the ability to trample and damage your foes until the start of your next turn.

For the duration, you ignore difficult terrain, and you can move through hostile creatures' spaces, trampling them when you do so. Each creature you trample must make a Dexterity saving throw. On a failed save, a creature takes bludgeoning damage equal to 2d6 + your Strength modifier and is knocked prone. On a successful save, it takes half as much damage and isn't knocked prone by this maneuver. Creatures larger than you have advantage on this saving throw. A creature can be trampled by this maneuver only once per turn.


#### Mountain Avalanche
*5th-level stone dragon (boost)*
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- **Initiation Time:** 1 action
- **Range:** Self
- **Duration:** 1 round

*You wade through your enemies like a stone giant rampaging through a mob of orcs. You crush them underfoot and drive them before you, leaving a trail of the dead in your wake.*
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When you initiate this maneuver, you gain extra movement for the current turn. The increase equals your speed, after applying any modifiers. You also gain the ability to trample and damage your foes until the start of your next turn.

For the duration, you ignore difficult terrain, and you can move through hostile creatures' spaces, trampling them when you do so. Each creature you trample must make a Dexterity saving throw. On a failed save, a creature takes bludgeoning damage equal to 2d6 + your Strength modifier and is knocked prone. On a successful save, it takes half as much damage and isn't knocked prone by this maneuver. Creatures larger than you have advantage on this saving throw. A creature can be trampled by this maneuver only once per turn.