1. Overview
Genre: Top-down roguelite arcade shooter
Platform: Mobile (Android/iOS), WebGL platforms (like CrazyGames.com)
Camera: Top-down (bird's-eye perspective)
Screen orientation: Vertical or horizontal, based on user experience
Style: Stylized 3D low-poly graphics
References: Missiles!, Missile Escape, Man Vs. Missiles: Combat, Go Plane
Elevator Pitch:
Missiles! Clone is a fast-paced top-down arcade shooter where the player controls a small plane, dodging incoming threats, collecting coins and power-ups, and blasting enemies in short roguelite-style runs. Each run is a fresh challenge with randomized upgrades and permanent death.
2. Core Gameplay
- control the plane via joystick, keyboard, or gamepad
- Players can perform a short speed boost maneuver:
- On mobile devices: by pushing the joystick farther away from the center.
- On keyboard/gamepad: by pressing a dedicated boost button.
- The boost has a cooldown period before it can be used again.
- freely move within a procedural generated map (no autoscroll)
- dodge enemy missiles and bullets from enemy planes
- shoot manually at enemies
- collect coins scattered across the map
- collect temporary power-ups (speed boost, shield, flares, etc.)
- limited health
- waves of enemies with increasing difficulty over time
- game progressively increases enemy speed and attack frequency
- score is based on survival time, enemies destroyed, and coins collected
- enemy planes and missiles can crash into each other
3. Game Loop
- Player selects a plane and starts the game.
- Player controls the plane, dodges missiles and enemy fire, shoots enemies, collects coins and temporary power-ups.
- Player loses all lives