📘 Roblox Lua: Math Functions Notes

Roblox uses Lua's math library, which gives you built-in tools for numbers, randomness, rounding, and more.


🧮 1. Basic Math Functions

Function Example What It Does
math.abs(x) math.abs(-5) → 5 Absolute value (no negatives)
math.floor(x) math.floor(3.7) → 3 Rounds down to whole number
math.ceil(x) math.ceil(2.1) → 3 Rounds up to whole number
math.round(x) math.round(2.6) → 3 Rounds to nearest whole number
math.max(a, b) math.max(5, 9) → 9 Returns the biggest number
math.min(a, b) math.min(5, 9) → 5 Returns the smallest number
math.clamp(x, min, max) math.clamp(12, 0, 10) → 10 Limits x between min and max

🎲 2. Random Numbers

Function Example Description
math.random() math.random() Random number 0 to 1
math.random(n) math.random(5) Random 1 to n
math.random(a, b) math.random(10, 20) Random between a and b

💡 Great for: random damage, spawn locations, item drops.


📐 3. Trigonometry (for advanced stuff like rotations, circles)

Function Example Description
math.rad(x) math.rad(90) → 1.57 Degrees → Radians
math.deg(x) math.deg(1.57) → 90 Radians → Degrees
math.sin(x) math.sin(math.rad(30)) Sin of angle (used for motion)
math.cos(x) math.cos(math.rad(60)) Cosine
math.atan2(y, x) math.atan2(1, 1) Angle between 2 points

✅ Summary Table

Type Functions
Rounding math.floor, math.ceil, math.round
Value Limits math.max, math.min, math.clamp
Random math.random, math.random(a, b)
Trig/Rotation math.sin, math.cos, math.rad, math.deg
Distances (A - B).Magnitude