Material ID Mask Authoring Assistant
Notion Properties
| Field |
Value |
| Tool |
Material ID Mask Authoring Assistant |
| Package |
Create: Art & VFX |
| Category |
Art |
| Status |
Live |
| Last Verified Unity |
2021.3.45f2 |
| Script |
Assets/EQLabs/Editor/Create_ArtVFX/MaterialIdMaskAuthoringAssistant.cs |
Purpose
Builds color-coded material ID assignments from selected objects, previews a flat ID render, and exports both the preview mask and a UV-space ID texture plus supporting palette and mapping data for texturing workflows.
Menu Path
EQLabs/Creation/Art/Material ID Mask Authoring Assistant
Who It Helps
- Technical artists
- Material artists
- Lookdev artists
- Tools engineers
How to Use (Step-by-Step)
- Select the object or prefab whose material IDs you want to prepare for texturing work.
- Open Material ID Mask Authoring Assistant from the Art menu and scan the target materials.
- Review or edit the generated ID colors for each unique material.
- Bake the ID preview to verify the flat-color separation is readable.
- Export the preview ID mask, UV-space ID texture, palette image, and JSON mapping so the color assignments can be reused downstream.
Version Notes