Material Breakdown Reporter
Notion Properties
| Field |
Value |
| Tool |
Material Breakdown Reporter |
| Package |
Create: Art & VFX |
| Category |
Art |
| Status |
Live |
| Last Verified Unity |
2021.3.45f2 |
| Script |
Assets/EQLabs/Editor/Create_ArtVFX/MaterialBreakdownReporter.cs |
Purpose
Builds a material, shader, and texture usage report for a selected prop or prefab so reviews and optimization passes start from a clear summary.
Menu Path
EQLabs/Creation/Art/Material Breakdown Reporter
Who It Helps
- Technical artists
- Material artists
- Lookdev artists
- Tools engineers
How to Use (Step-by-Step)
- Open Material Breakdown Reporter from the Art menu and assign the prop or prefab you want to audit.
- Build the breakdown report to scan all renderers, materials, shaders, and assigned textures on that target.
- Review the summary counts to understand how heavy the asset is from a material perspective.
- Inspect the material list to see which textures are assigned to each material and how often each one is used.
- Export the JSON report if you want a sharable review artifact.
Version Notes