TABLE OF CONTENTS

GENERAL

<aside> ℹ️ Matcher Scripts covers scripts used primarily in the Matcher Scene or the Result scene. They can all be found in the Project Directory, under Assets —> Matcher —> Scripts (except for RESET)!

The scripts are BERRY, BERRYHOLDER, BERRYMOVER, DRAGBEHAVIOR, GAMEGRID, GRAVITY, RESULT, TIMER, TOUCHOVER, and RESET.

NOTE: The use of “Berry” comes from the original concept from which berries were used in place of medication. However, this direction has now changed and those names no longer properly reflect the usage of these scripts.

</aside>

matcher_01.png

“BERRY” AKA TILE SCRIPTS

<aside> 🍓 These scripts directly connect with the berry prefabs, or alter the berry’s form in some way. These inevitably also overlap with the Grid/Tile Matrix Scripts in terms of functionality.

</aside>

BERRY

BERRY HOLDER

BERRY MOVER

GRID/TILE MATRIX SCRIPTS

<aside> ✅ These scripts directly connect with the BoardManager and how it is altered throughout play. These are inevitable connected with the “Berry” or Tile Scripts.

</aside>

DRAG BEHAVIOR

GAME GRID

GRAVITY CHECKER

TIMER

RESET

GRAVITY (NOT USED)

TOUCH FUNCTION SCRIPTS

<aside> 🖱️ This scripts assists with touch functionality, both with mouse and by hand.

</aside>

TOUCH OVER