A talk about making narrative tool easierBeyond Cinematography
The work of Zuhira tool
- A tool who automaticly optimise the look of the branch tree to stay clean
- able to quickly show how the text will be displayed
- able to see the flow of a conversation in the game and the interface show you the evolution in the dialogue tool
- a tool working using a lot of versionning stuff to not overwrite the work of other people
- a tool with simple ux/ui feature to be able to quickly help designer to work easly, like a project hierachy
- able to quickly integrate scripting, edit codndition and other, the designer can even acces to a bible to help them
- creation of a debbug tool to help writer to be able to simply realise where the issue
- able to change a variable and return in the past ( even the engine like unity )
- able to directly have an update on the debugger beetwen unity and the tool in the same time
- having a historic of all action so if a writer or a QA didn’t remember how i produce a bug will have a quick historic
