I'm a Game Developer specializing in Unity, with experience building interactive games and systems for PC, Mobile, and WebGL platforms.
I currently work as a freelance developer on Upwork, turning my passion for programming into delivering high-quality, optimized game experiences for clients worldwide.
I focus on building clean C# architectures, scalable gameplay systems, and polished game experiences from prototype to release.




⭐ Unity Game Development
⭐ C# Gameplay Programming
⭐ Game Systems Architecture
⭐ Mobile & WebGL Optimization
GAME PROGRAMMING
A relaxing memory-based sim on Steam where players rearrange objects to match a base layout.
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GAME PROGRAMMING
A physics-based delivery sim on Steam balancing courier tasks with life-survival elements (rent, hunger, home decor).
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GAME PROGRAMMING
A physics-based delivery sim on Steam balancing courier tasks with life-survival elements (rent, hunger, home decor).

GAME PROGRAMMING
A physics-based delivery sim on Steam balancing courier tasks with life-survival elements (rent, hunger, home decor).
Project Summary: Food Fall Frenzy
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GAME PROGRAMMING
A high-performance action Roguelike inspired by Candies 'n Curses. Players navigate between platforms to defeat waves of enemies and challenging bosses with escalating difficulty.
Project Summary: 2D Mobile Roguelike (Graduation Project)
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