I'm learning game development in 2020.

Here's what I'm planning to learn, working on, and my accomplishments thus far.

An exploration of programming, game engines, math, physics, and game design.


The Book of Shaders by Patricio Gonzalez Vivo and Jen Lowe

Output: My Shader Journey - The Shaders I'm Building for Each Chapter

Status: On Going - 5 of 13 chapters

openFrameworks with Lewis Lepton - Video Tutorial Series

Status: On Going - 46 of 56 videos

Exercism.io C++ Track - Code Exercises

Output: GitHub Repo of Code

Status: On Going - 22 of 55 exercises

A Tour of C++ 2nd Edition - Book by Bjarne Stroustrup

Status: On Going - 15 of 16 Chapters