So I was kinda challenged by a friend of mine to create a functioning Kay/O Knife and I said sure… Welp it is time for me to learn how to use particles, create systems and actually model things cleanly! whheeeeewww… ANYWAYS! Here goes nothing!
I looked t the kniofe in game how it is animated and how it works
Created the Mesh with an option to open and close it shapekey to animate with later on in unity
Nice lil simple texture work…
Unity next