Judging at the Bantrly Design hackathon will follow the rubric outlined below for a fair and holistic view of the project. To decide on a winner, judges will calculate the total number of points earned. In the case of a tie, judges will take a vote and/or compare the projects.
| Criteria | Description | Points | |
|---|---|---|---|
| User Journey | Quality of the end-to-end flow while navigating the solution. Considers user goals, motivation, pain points, emotional comfort, and clarity of tasks. | 20 | |
| UI Design | Visual quality and aesthetic of the product. Considers color usage, consistency, typography, layout, discoverability, visual hierarchy, and purposeful use of animations or interactions. | 20 | |
| Solves Problem | How effectively the solution addresses the defined problem. Considers realism, relevance to K–12 learners, confidence-building, and whether the solution meaningfully improves the experience. | 20 | |
| Presentation | Quality of storytelling and communication through slides, document, or video. Considers clarity, conciseness, visuals, and ease of understanding within limited time. | 10 | |
| IA | Clarity and structure of information and progression. Considers hierarchy, grouping of content, navigation logic, and how easily users understand what to do next and what can be ignored. | 20 | |
| Intentional use of AI | Thoughtful and meaningful integration of AI. Considers whether AI enhances the experience beyond basic analysis, and whether its use is intentional, justified, and user-centered. | 10 | |
| Total | 100 |