Created by: Inagi (Twitter ID: @inagi_J2B)

Translation by: Ahddeh

With my own execution ability in mind, I've prioritized character-universal, low-difficulty, medium-damage combos as much as possible. There's nothing here about creating special advantageous situations or going for massive damage. Max damage values are fairly approximate. The quick notes section has fairly outdated info. I edit on PC, so it may be hard to read on smartphones, etc.


Abbreviations used in notes

Name Input Shorthand
Ninpu Sengeki "Hariken" 236D+A/B/C/D "Ha" / "Hariken" / "Hari" — Hariken = 236D~X
Tateken Dageki "Gekiren" 623C "Gekiren"
Chojurengeki "Raibu" 236C "Raibu"
Iwanuki Senpu "Ginga" 214C "Ginga"
Tensō Rakugeki "Rōsei" j.236C "Rōsei"
Chōjin Kaihī "Zettō" 236A/B, 214A/B / j.236A/B, j.214A/B "Zettō" / "Zetsu" — Forward=236, Back=214, Air=j. (e.g. Air Forward A Zetsu = j.236A)
Kyōryū Tokkō "Seijū Rensōkyaku" 236236C "Seijū"

[CF1] ■ Midscreen Combo

2A (5A) Starter

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6A Starter

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5B (2B) Starter

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5C (4C, 2C, 1C) Starter

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3C Starter

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6D Starter

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[CF1] ■ Air starters

JB Starter

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J2B Starter

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JC Starter

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J2C Starter

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J6C Starter

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