This game i made in a lot of hours, i spent time in school on this as well as some at home to finish what i was working on.
I also published this game online to my Gamejolt page, it did get some downloads and plays but nothing too much. https://gamejolt.com/games/horror-game-noName/470501
In this game you had to survive until 6 AM and dodge the giant robot that would reset the night once it touches you. I took this concept from a game called Five Nights at Freddy's, FNAF for short.

I was planning to work on this game more once we stopped working on it for school but i simply was unsure of what else to do.
I tried some new things in this game, like interaction with surrounding 3d objects (door switches, flashlight) as well as raycasting.

This script is for the player's raycasting, making sure it can interact with objects around it by pressing E.
This one was not too difficult to make since it was just shooting a straight line out of the player.

This is the raycasting for the robot, it shoots a line from itself towards the player which then sets the bool to true and it will start playing music and following the player.
All in all i am really happy with the way the game ended up being. It's far from perfect and is still missing alot of things i wanted to add, but honestly i am happy i didnt continue with some things because they would've been really hard to make.