<aside> 🎲 Design owner Shuvo

</aside>

<aside> 🔧 Tech owner Name of engineer

</aside>

<aside> ⌛ Status WIP

</aside>

Under New Management is a competitive board game where two players run opposite sides of a shady hotel.

Take in guests, earn coins, and use underhanded tactics to outplay your rival. The mysterious underworld owners are watching — only one manager will earn their trust.

Background

Behind the polished halls and velvet drapes of the hotel lies its true power — an ancient, invisible council known only as "The Management."

They control global crime networks, shadow economies, and influence that reaches beyond borders. The hotel is their neutral ground and sanctuary.

Two rival managers now compete for control. The Management watches from the shadows.

Only one will earn their trust. Outmaneuver your rival. Become the next to serve... Under New Management.

Context

The Guest ****Management feature is necessary because when no underworld guest is present the hotel functions as a normal hotel.


Design

Goal

Values/Priorities

  1. Engagement– Encourages player engagement through interaction and decision-making.
  2. Simplicity – Rules remain clear, with minimal tracking required.

Design Philosophy