Not everyone can manage the birthing pains of a tiny product design studio. Pull as much weight as you can and never hold back a tiny bit. We're looking for people who wants to grow the company with us.
There will be times when you'll have to wear different hats aside from what's usually yours. Sometimes you'll row, sometimes you'll fire cannons. And at other times, wear the captain's hat and steer the ship too.
Shipmates on a busy day
For two hours daily, encourage shipmates to sharpen their blades and polish their pistols.
These are special 2-hour blocks of the working day that you can fill in for meetings, self-studies, OKRs or personal projects you want to pursue. Think of it as being paid to learn something you want.
We don't track the number of times you've screwed up and use it as a metric to penalize and fire you. It's actually quite the opposite - we embrace mistakes.
It's alright to make mistakes, just don't make the same mistakes twice. A huge factor that contributes to performance is giving people the space and permission to fail in the right direction. But try not to abuse the leniency.
We do not operate in silos. Majority of the shipmates here are generalists with specialized fields of expertise. At other times, they are workshop facilitators, developers, writers and illustrators. We don't expect you to be an expert at everything. As product designers, we believe that the key to becoming better is to find connections between the framework of your expertise and other areas of competency.
We are actively creating a growth plan for Product Designers in Abstract. We'll be identifying core competencies as a whole.