Group Assault (All-Out Attack)
The Group Assault (or All-Out Attack) is a special cinematic mode where multiple characters appear on screen in sequence, building up to a final devastating blow. It is managed via the Cinematic Control Panel.
🛠️ Creating a Group Preset
- Open Control Panel Click the Bolt Icon (⚡) in the Token Controls (left sidebar).
- Select Actors (Optional) You can select tokens on the canvas or check the boxes next to actors in the Actors tab.
- Create Click the Create Selected button (Meteor Icon ☄️) at the bottom of the Actors tab.
- Alternatively Switch to the All-Out tab to edit an existing preset or create a new one from scratch.
⚙️ Configuration The Director's Chair
The Group Configuration window is divided into three main sections Global Settings, Participants, and Preview.
1. Global Settings (Left Panel)
Controls the overall look and feel of the sequence.
- Theme The visual style (see Theme Reference below).
- Font Family Choose a font that matches the atmosphere (e.g., Teko, Impact, Serif).
- Audio
- Voice (Start) Plays when the sequence begins (e.g., Let's do this!).
- SFX (Start) Background ambience or intro swoosh.
- Finish Sound (End) Crucial! This sound plays at the very end of the animation (e.g., Shattering glass, Explosion).
- Center Message The text that appears in the middle of the screen (e.g.,
ALL-OUT ATTACK, TIME TO FINISH IT!).
- You can now customize Color, Shadow, Size, and XY Position independently for Main and Sub text.
- Shake Intensity How violently the screen shakes at the finale.
- Link Combat (Checkbox) When enabled, the system will automatically:
- Roll Initiative for each participant when they join
- Start Combat when all participants are Ready
- Perfect for transitioning directly from a cinematic intro into battle!
2. Participants (Center Panel)
Manage the actors involved in the attack. Each participant allows for deep customization
- Character Setup
- Image Defaults to their token, but can be changed to artwork.
- Color & Shadow Set the background strip color and the character's drop-shadow.