Group Assault (All-Out Attack)
The Group Assault (or All-Out Attack) is a special cinematic mode where multiple characters appear on screen in sequence, building up to a final devastating blow. It is managed via the Cinematic Control Panel.
🛠️ Creating a Group Preset
- Open Control Panel Click the Bolt Icon (⚡) in the Token Controls (left sidebar).
- Select Actors (Optional) You can select tokens on the canvas or check the boxes next to actors in the Actors tab.
- Create Click the Create Selected button (Meteor Icon ☄️) at the bottom of the Actors tab.
- Alternatively Switch to the All-Out tab to edit an existing preset or create a new one from scratch.
⚙️ Configuration The Director's Chair
The Group Configuration window uses focused tabs: Setup, Panels, Text, Actors, and Layers. The preview stays visible on the right so changes can be checked while editing.
1. Setup Tab
Controls the overall look and feel of the sequence.
- Theme The visual style (see Theme Reference below).
- Font Family Choose a font that matches the atmosphere (e.g., Teko, Impact, Serif).
- Sub Text Font Main text and sub text can now use different fonts. When unset, defaults to the main font.
- Bold & Italic Toggle B / I buttons next to each font selector for independent main/sub styling.
- Speed Multiplier Adjust the pacing of the entire sequence from 0.5x (Slow Motion) to 2.0x (Fast Paced). Use slower speeds for dramatic reveals and faster speeds for high-energy action.
- Audio
- Voice (Start) Plays when the sequence begins (e.g., "Let's do this!").
- SFX (Start) Background ambience or intro swoosh.
- Finish Sound (End) Crucial! This sound plays at the very end of the animation (e.g., Shattering glass, Explosion).
- Center Message The text that appears in the middle of the screen (e.g., ALL-OUT ATTACK, TIME TO FINISH IT!).
- You can now customize Color, Shadow, Size, and XY Position independently for Main and Sub text.
- Shake Intensity How violently the screen shakes at the finale.
- Link Combat (Checkbox) When enabled, the system will automatically:
- Roll Initiative for each participant when they join
- Start Combat when all participants are Ready
- Perfect for transitioning directly from a cinematic intro into battle!
2. Actors Tab