Add any resources or research done relating to game graphics, style, art direction and performance.

Must Knows…

Choose a standard “block” size if going for a retro style. One block is often 32 pixels (scales well). Everything should use same scale, makes it easy to add new assets.

eg. If the player is a rectangle, is one block wide and 2 blocks tall → player = rect(x, y, 32, 64)

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Graphics Pixel Order

Pixel Art References & Resources

Pixel Joint - The Internet Pixel Art Gallery