Project Goals
By the end of the project I would like the game to have the following features:
- An explorable map
- Various plants and herbs to collect
- Inventory system
- Notebook to keep notes of plants and the information about them
- Alchemy station where you can create potions
- Day and night cycle
- A merchant where you are able to buy and sell
- A beautiful and engaging environment
- Cottage/hut
Personal Goals:
From a personal angle, I would like to create a game that encapsulates everything I have learnt from my three years in this course.
- Learn more about Unity
- Engage in learning C#
- Staying organised throughout the project
- Keeping to a schedule so that everything is completed within the right time frame
Professional Goals:
From a professional angle, I would like to go through the typical industry practices to create my game.