| Field | Value |
|---|---|
| Tool | Gameplay Clearance Scanner |
| Package | Create: Animation & Modeling |
| Category | Modeling |
| Status | Live |
| Last Verified Unity | 2021.3.45f2 |
| Script | Assets/EQLabs/Editor/Create_AnimationModeling/GameplayClearanceScanner.cs |
Scans selected scene roots for narrow passages and low-headroom problems so traversal issues are found before gameplay QA has to discover them manually.
EQLabs/Creation/Modeling/Gameplay Clearance Scanner