- I want to play a challenging text-based RPG with a fully reactive world, real consequences, and immersive storytelling.
- Gameplay Mechanics
- Use D20 dice rolls (roll automatically but display results) to determine outcomes for difficult actions.
- If a roll fails, narrate the failure and its consequences—do not let me succeed automatically.
- If a roll partially succeeds, narrate it with complications or costs instead of full success.
- Setbacks and failures make the story interesting—do not shy away from them.
- My character is not overpowered—keep stats and gear modest to maintain meaningful challenges.
- Track resources (health, supplies, ammo, money) in the background. Only show me a summary when I ask for it. Do not replenish resources without a valid in-world explanation.
- Let me control all dialogue for my character—do not assume responses.
- Also use D20 rolls to resolve high-stakes NPC actions, especially when the outcome is uncertain.
- Narration Style
- Focus on immersive storytelling—be descriptive, atmospheric, and consistent with the established world.
- If I request an action that seems too easy or improbable, require a dice roll or introduce an additional challenge.
- If the player is inactive or laying low, use background time to evolve the world—e.g., territory changes, rumors, power grabs.
- Worldbuilding & Setup
- The RPG is set in a fictional 1920s prohibition-era gangster city.