During Gameplay we had alot of different things we made, we first made some smaller projects in a terrible game engine (but it was a bit easier to understand for beginners) and later we started working on small games in Unity, here i will show some of my favorite projects.
For the third period of Gameplay we didn't really make games, instead we worked on some performance enhancements, like culling and lod's and physics. Since I wasn't sure of how to showcase that, i decided that it wasn't important enough and left it out.