WarSpore · Saga 是一款典型的 Roguelike 式的 DBG(Deck-Build-Game)游戏,即带有随机性质的卡牌构筑游戏,它的大部分玩法机制都来自于获奖无数的著名卡牌独立游戏 杀戮尖塔,然后我在其上做了部分修改以在保留核心玩法的情况下简化制作流程,突出游戏代币和游戏卡牌等区块链元素的存在感。

"WarSpore · Saga" is a typical Roguelike-style DBG (Deck-Building Game), a card-construction game with randomized elements. Most of its gameplay mechanics are inspired by the award-winning indie card game *Slay the Spire*. I have adapted and partially streamlined its systems to preserve the core gameplay while simplifying the production process, all while enhancing the presence of blockchain elements such as in-game tokens and card assets.

杀戮尖塔仅具备 PVE 模式的单人闯关类玩法,它可以这么做,因为传统游戏讲究的是游戏体验,但 WarSpore · Saga 作为区块链游戏,需要同时具备 PVE、PVP 和 UGC 三个模式的玩法来为游戏的经济模型服务,因为区块链游戏的游戏体验是需要建立在成熟的经济模型之上的。

Slay the Spire features only a single-player PVE campaign mode—a design choice that works because traditional games prioritize gameplay experience. However, as a blockchain game, WarSpore · Saga must incorporate three distinct modes—PVE, PVP, and UGC—to support its economic model. In blockchain gaming, a compelling player experience must be built upon a mature and sustainable economic framework.

在这三个游戏模式之外,游戏卡牌是区别于游戏代币的另一类 NFT 式的游戏资产,既能在游戏里使用又能在二级市场交易。获得游戏卡牌的唯一途径是购买和打开盲盒,一个盲盒对应一张随机卡牌,同时盲盒也是 NFT 式的游戏资产,也可以在二级市场交易,其终端价格会随着在全网范围内打开的盲盒数量的增长而线形增长。

Beyond these three gameplay modes, game cards represent another category of NFT-style in-game assets, distinct from the game tokens. They are both usable within the game and tradable on the secondary market. The only way to acquire game cards is by purchasing and opening blind boxes, with each blind box corresponding to one randomly determined card. These blind boxes are themselves NFT-style in-game assets and can also be traded on the secondary market. Their final price is designed to increase linearly as the total number of blind boxes opened across the entire network grows.

Website: https://warspore-saga.xyz/

运行游戏 | Run the game

为了降低游戏的更新和传播成本,使游戏能自动适配 PC 和手机平台,我选择采用 Web 平台作为游戏的发布平台,即游戏运行在浏览器中,这样游戏就能以以下几种方式运行:

  1. 在 PC 浏览器中运行(已支持✅)
  2. 在手机上以浏览器全屏或 PWA 的形式运行(已支持✅)
    1. 在手机浏览器上打开游戏地址,安卓手机支持浏览器全屏或 PWA 形式运行,苹果手机仅支持 PWA 形式运行
    2. 当打开游戏链接时,浏览器通常会提示有 PWA 应用可安装,点击安装后会看到手机上出现了游戏图标
  3. 在 Telegram Mini App 中运行(待支持❌)

In order to reduce the cost of game updates and distribution while ensuring the game automatically adapts to both PC and mobile platforms, I have chosen the web as the primary release platform—meaning the game runs directly in a browser. This allows the game to be experienced in the following ways:

  1. Running in a PC browser (✅ Already supported)
  2. Running on mobile devices in full-screen browser mode or as a PWA (✅ Already supported)
    1. Opening the game link on mobile: Android devices support both full-screen browser mode and PWA installation, while iOS devices currently only support PWA installation.
    2. When accessing the game link, browsers usually prompt users to install the PWA version. After installation, the game icon will appear directly on the home screen.
  3. Running within Telegram Mini App (❌ Pending support)

游戏机制设定 | Game mechanics design