Game Title: Not Yet
Genre: Rich-Text RPG
Platform: Windows (PC/Laptop)
Engine: Unity
Budget: $0
Team: Rizky Fajar Maulana (Game Designer, Programmer, Artist)
1. High Concept
A reincarnation-based RPG where the player trains, explores, and battles to ultimately defeat a powerful enemy boss — all while managing limited lifespan.
2. Core Pillars
- Reincarnation & Progression: Dying in battle causes reincarnation, allowing gradual stat growth and memory recovery.
- Stat-Based Training: Players choose how to train — boosting Strength, Agility, Dexterity, Stamina, and Wit.
- Choice & Exploration: Train, rest, socialize, or explore to fight monsters and bosses.
- Anime-Stylized Storytelling: Light visual novel elements combined with RPG mechanics.
3. Target Audience
Fans of anime-style RPGs and story-driven experiences.
4. Gameplay Overview