Candidate: Prathmesh Atkale Project: Accelerating Ray-Based Multibeam Sonar with Rust and wgpu


Goal

Port the CUDA-based multibeam sonar pipeline to a vendor-agnostic WebGPU (wgpu + WGSL) backend without changing the underlying physics.

Removes NVIDIA dependency and enables sonar simulation on Intel, AMD, and Apple hardware.


Code


Core Resources

Physics

Existing Implementation

GPU + Compute