Hey! This presents a bit more info than what is present on my CV. Be sure to contact me if you need more info!
Email : guimond.antoine@gmail.com
Twitter : https://twitter.com/Pteepot
Linkedin : https://www.linkedin.com/in/antoine-guimond-a331a5172/
My tech art journey led me mostly to do things like :
- Performance profiling (in engine and with external tools)
- VFX (whole pipeline from texture creation to integration)
- Tools/pipeline support
- Engine/Shader optimisation
- Technical documentation writing
- Other things I’m probably forgetting
Software/tech experiences
- Extended experience with Unreal engine 4/5
- Some experience with Unity
- Experience making basic tools/mesh creation with Houdini
- Extended experience with Blender and some experience with 3ds Max and Maya
- Base experience in substance painter/designer
- Tools creation with Mel/Maxscript/Python
- Experience with most of the adobe suite