Image Saving

Name Syncing

The traditional Blender workflow often leaves users with cluttered Texture.001, Texture.002 image names which is STuPID. Name Sync ensures that when a layer is renamed, the corresponding image names, nodes groups are updated safely to stay cohesive.

  1. Material Name Changes Cascade
  2. Layer Name Changes Update Images
  3. Preference Toggle
  4. Manual Sync Operator

📋 Naming Hierarchy

Material: "Sword"
↓
Group: "PS_Sword"
↓
Layer: "Sword_Base"
↓
Image: "Sword_Base"

This will be great for productions to help keep files organized

File/Image Management Improvement Plan for Paint System

Based on Paint System’s architecture, here’s a production-focused plan to address the critical gap between artistic workflow and production asset management.

Current State Analysis